Explanation of technical corrections of 3D models
Item
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Class
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http://dsr.nii.ac.jp/Bam3DCG/kb#Technical_Correction
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Title
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Explanation of technical corrections of 3D models
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Identifier
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http://dsr.nii.ac.jp/Bam3DCG/kb#Digital_Revival_Bam_Heritage_Instance_41_
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Content of Research
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Technical correction is the process of comparing 3D models with heterogeneous data and reporting errors for correction. There are two categories of errors: architectural elements and CG modeling.
Modification of architectural elements consists of:
Modification of arch
Modification of ceiling
Modification of chalk band ornaments
Modification of chalk ornaments
Modification of door
Modification of doorway
Modification of floor
Modification of mud brick ornament
Modification of roof
Modification of vault
Modification of wall
Modification of window
Modification of 3DCG modeling consists of:
Modification of crinkle (crumple or wrinkle) on surfaces that should be smooth, like surface of vaults
Modification of level of details and number of meshes or polygons
Modification of problematic intersection of surfaces or solids
Modification of seams between surfaces or solids
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Image
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Photo/photo/research/Technical Correction of 3D models of Citadel of Bam.jpg